Source code for libqtile.core.manager

# Copyright (c) 2008, Aldo Cortesi. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.

from __future__ import annotations

import asyncio
import io
import logging
import os
import pickle
import shlex
import shutil
import signal
import subprocess
import tempfile
from collections import defaultdict
from logging.handlers import RotatingFileHandler
from pathlib import Path
from typing import TYPE_CHECKING

import libqtile
from libqtile import bar, hook, ipc, utils
from libqtile.backend import base
from libqtile.command import interface
from libqtile.command.base import CommandError, CommandException, CommandObject, expose_command
from libqtile.command.client import InteractiveCommandClient
from libqtile.command.interface import IPCCommandServer, QtileCommandInterface
from libqtile.config import Click, Drag, Key, KeyChord, Match, Mouse, Rule
from libqtile.config import ScratchPad as ScratchPadConfig
from libqtile.config import Screen
from libqtile.core.lifecycle import lifecycle
from libqtile.core.loop import LoopContext, QtileEventLoopPolicy
from libqtile.core.state import QtileState
from libqtile.dgroups import DGroups
from libqtile.extension.base import _Extension
from libqtile.group import _Group
from libqtile.log_utils import logger
from libqtile.resources.sleep import inhibitor
from libqtile.scratchpad import ScratchPad
from libqtile.scripts.main import VERSION
from libqtile.utils import cancel_tasks, get_cache_dir, lget, remove_dbus_rules, send_notification
from libqtile.widget.base import _Widget

if TYPE_CHECKING:
    from typing import Any, Callable, Literal

    from libqtile.command.base import ItemT
    from libqtile.confreader import Config
    from libqtile.layout.base import Layout


[docs]class Qtile(CommandObject): """This object is the `root` of the command graph""" current_screen: Screen dgroups: DGroups _eventloop: asyncio.AbstractEventLoop def __init__( self, kore: base.Core, config: Config, no_spawn: bool = False, state: str | None = None, socket_path: str | None = None, ) -> None: self.core: base.Core = kore self.config = config self.no_spawn = no_spawn self._state: QtileState | str | None = state self.socket_path = socket_path self._drag: tuple | None = None self._mouse_map: defaultdict[int, list[Mouse]] = defaultdict(list) self.windows_map: dict[int, base.WindowType] = {} self.widgets_map: dict[str, _Widget] = {} self.renamed_widgets: list[str] self.groups_map: dict[str, _Group] = {} self.groups: list[_Group] = [] self.keys_map: dict[tuple[int, int], Key | KeyChord] = {} self.chord_stack: list[KeyChord] = [] self.screens: list[Screen] = [] libqtile.init(self) self._stopped_event: asyncio.Event | None = None self.server = IPCCommandServer(self) def load_config(self, initial: bool = False) -> None: try: self.config.load() self.config.validate() except Exception as e: logger.exception("Configuration error:") send_notification("Configuration error", str(e)) if hasattr(self.core, "wmname"): self.core.wmname = getattr(self.config, "wmname", "qtile") # type: ignore self.dgroups = DGroups(self, self.config.groups, self.config.dgroups_key_binder) _Widget.global_defaults = self.config.widget_defaults _Extension.global_defaults = self.config.extension_defaults for installed_extension in _Extension.installed_extensions: installed_extension._configure(self) for i in self.groups: self.groups_map[i.name] = i for grp in self.config.groups: if isinstance(grp, ScratchPadConfig): sp = ScratchPad(grp.name, grp.dropdowns, grp.label, grp.single) sp._configure([self.config.floating_layout], self.config.floating_layout, self) self.groups.append(sp) self.groups_map[sp.name] = sp self._process_screens(reloading=not initial) # Map and Grab keys for key in self.config.keys: self.grab_key(key) for button in self.config.mouse: self.grab_button(button) # no_spawn is set after the very first startup; we only want to run the # startup hook once. if not self.no_spawn: hook.fire("startup_once") self.no_spawn = True hook.fire("startup") if self._state: if isinstance(self._state, str): try: with open(self._state, "rb") as f: st = pickle.load(f) st.apply(self) except: # noqa: E722 logger.exception("failed restoring state") finally: os.remove(self._state) else: self._state.apply(self) self.core.on_config_load(initial) if self._state: for screen in self.screens: screen.group.layout.show(screen.get_rect()) screen.group.layout_all() self._state = None self.update_desktops() hook.subscribe.setgroup(self.update_desktops) if self.config.reconfigure_screens: hook.subscribe.screen_change(self.reconfigure_screens) # Start the sleep inhibitor process to listen to sleep signals # NB: the inhibitor will only connect to the dbus service if the # user has used the "suspend" or "resume" hooks in their config. inhibitor.start() if initial: hook.fire("startup_complete") def _prepare_socket_path( self, socket_path: str | None = None, ) -> str: if socket_path is None: socket_path = ipc.find_sockfile(self.core.display_name) if os.path.exists(socket_path): os.unlink(socket_path) return socket_path def loop(self) -> None: asyncio.run(self.async_loop()) async def async_loop(self) -> None: """Run the event loop Finalizes the Qtile instance on exit. """ self._eventloop = asyncio.get_running_loop() # Set the event loop policy to facilitate access to main event loop asyncio.set_event_loop_policy(QtileEventLoopPolicy(self)) self._stopped_event = asyncio.Event() self.core.qtile = self self.load_config(initial=True) self.core.setup_listener() try: async with LoopContext( { signal.SIGTERM: self.stop, signal.SIGINT: self.stop, signal.SIGHUP: self.stop, signal.SIGUSR1: self.reload_config, signal.SIGUSR2: self.restart, } ), ipc.Server( self._prepare_socket_path(self.socket_path), self.server.call, ): await self._stopped_event.wait() finally: self.finalize() self.core.remove_listener() def stop(self) -> None: hook.fire("shutdown") lifecycle.behavior = lifecycle.behavior.TERMINATE self.core.graceful_shutdown() self._stop()
[docs] @expose_command() def restart(self) -> None: """Restart Qtile. Can also be triggered by sending Qtile a SIGUSR2 signal. """ if not self.core.supports_restarting: raise CommandError(f"Backend does not support restarting: {self.core.name}") try: self.config.load() except Exception as error: logger.exception("Preventing restart because of a configuration error:") send_notification("Configuration error", str(error.__context__)) return hook.fire("restart") lifecycle.behavior = lifecycle.behavior.RESTART state_file = os.path.join(tempfile.gettempdir(), "qtile-state") with open(state_file, "wb") as f: self.dump_state(f) lifecycle.state_file = state_file self._stop()
def _stop(self) -> None: logger.debug("Stopping qtile") if self._stopped_event is not None: self._stopped_event.set() def dump_state(self, buf: Any) -> None: try: pickle.dump(QtileState(self), buf, protocol=0) except: # noqa: E722 logger.exception("Unable to pickle qtile state")
[docs] @expose_command() def reload_config(self) -> None: """ Reload the configuration file. Can also be triggered by sending Qtile a SIGUSR1 signal. """ logger.debug("Reloading the configuration file") try: self.config.load() except Exception as error: logger.exception("Configuration error:") send_notification("Configuration error", str(error)) return self._state = QtileState(self, restart=False) self._finalize_configurables() hook.clear() self.ungrab_keys() self.chord_stack.clear() self.core.ungrab_buttons() self._mouse_map.clear() self.groups_map.clear() self.groups.clear() self.screens.clear() remove_dbus_rules() self.load_config()
def _finalize_configurables(self) -> None: """ Finalize objects that are instantiated within the config file. In addition to shutdown, these are finalized and then regenerated when reloading the config. """ try: for widget in self.widgets_map.values(): widget.finalize() self.widgets_map.clear() # For layouts we need to finalize each clone of a layout in each group for group in self.groups: for layout in group.layouts: layout.finalize() for screen in self.screens: for gap in screen.gaps: gap.finalize() except: # noqa: E722 logger.exception("exception during finalize") hook.clear() def finalize(self) -> None: self._finalize_configurables() remove_dbus_rules() inhibitor.stop() cancel_tasks() self.core.finalize() def add_autogen_group(self, screen_idx: int) -> _Group: name = f"autogen_{screen_idx + 1}" self.add_group(name) logger.warning("Too few groups in config. Added group: %s", name) return self.groups_map[name] def get_available_group(self, screen_idx: int) -> _Group | None: for group in self.groups: # Groups belonging to a screen or a scratchpad are not 'available' # to be assigned to a screen if group.screen or isinstance(group, ScratchPad): continue # Only return groups that can be tied to this screen # And thus do not have a "screen affinity" explicitly set for another screen if group.screen_affinity is None or group.screen_affinity == screen_idx: return group return None def _process_screens(self, reloading: bool = False) -> None: current_groups = [s.group for s in self.screens] screens = [] if hasattr(self.config, "fake_screens"): screen_info = [(s.x, s.y, s.width, s.height) for s in self.config.fake_screens] config = self.config.fake_screens else: # Alias screens with the same x and y coordinates, taking largest xywh = {} # type: dict[tuple[int, int], tuple[int, int]] for sx, sy, sw, sh in self.core.get_screen_info(): pos = (sx, sy) width, height = xywh.get(pos, (0, 0)) xywh[pos] = (max(width, sw), max(height, sh)) screen_info = [(x, y, w, h) for (x, y), (w, h) in xywh.items()] config = self.config.screens for i, (x, y, w, h) in enumerate(screen_info): if i + 1 > len(config): scr = Screen() else: scr = config[i] if not hasattr(self, "current_screen") or reloading: self.current_screen = scr reloading = False grp = None if i < len(current_groups): grp = current_groups[i] else: # We need to assign a new group # Get an available group or create a new one grp = self.get_available_group(i) if grp is None: grp = self.add_autogen_group(i) # If the screen has changed position and/or size, or is a new screen then make sure that any gaps/bars # are reconfigured reconfigure_gaps = ((x, y, w, h) != (scr.x, scr.y, scr.width, scr.height)) or ( i + 1 > len(self.screens) ) if not hasattr(scr, "group"): # Ensure that this screen actually *has* a group, as it won't get # assigned one during `__init__` because they are created in the config, # where the groups also are. This lets us type `Screen.group` as # `_Group` rather than `_Group | None` which would need lots of other # changes to check for `None`s, and conceptually all screens should have # a group anyway. scr.group = grp scr._configure(self, i, x, y, w, h, grp, reconfigure_gaps=reconfigure_gaps) screens.append(scr) for screen in self.screens: if screen not in screens: for gap in screen.gaps: if isinstance(gap, bar.Bar) and gap.window: gap.kill_window() self.screens = screens
[docs] @expose_command() def reconfigure_screens(self, *_: list[Any], **__: dict[Any, Any]) -> None: """ This can be used to set up screens again during run time. Intended usage is to be called when the screen_change hook is fired, responding to changes in physical monitor setup by configuring qtile.screens accordingly. The args are ignored; it is here in case this function is hooked directly to screen_change. """ logger.info("Reconfiguring screens.") self._process_screens() for group in self.groups: if group.screen: if group.screen in self.screens: group.layout_all() else: group.hide() hook.fire("screens_reconfigured")
def paint_screen(self, screen: Screen, image_path: str, mode: str | None = None) -> None: self.core.painter.paint(screen, image_path, mode) def process_key_event(self, keysym: int, mask: int) -> tuple[Key | KeyChord | None, bool]: key = self.keys_map.get((keysym, mask), None) if key is None: logger.debug("Ignoring unknown keysym: %s, mask: %s", keysym, mask) return (None, False) if isinstance(key, KeyChord): self.grab_chord(key) else: # Keep track if we have executed a command executed = False for cmd in key.commands: if cmd.check(self): status, val = self.server.call( (cmd.selectors, cmd.name, cmd.args, cmd.kwargs) ) if status in (interface.ERROR, interface.EXCEPTION): logger.error("KB command error %s: %s", cmd.name, val) executed = True if self.chord_stack and (not self.chord_stack[-1].mode or key.key == "Escape"): self.ungrab_chord() # We never swallow when no commands have been executed, # even when key.swallow is set to True elif not executed: return (key, False) # Return whether we have handled the key based on the key's swallow parameter return (key, key.swallow) def grab_keys(self) -> None: """Re-grab all of the keys configured in the key map Useful when a keyboard mapping event is received. """ self.core.ungrab_keys() for key in self.keys_map.values(): self.core.grab_key(key) def grab_key(self, key: Key | KeyChord) -> None: """Grab the given key event""" syms = self.core.grab_key(key) if syms in self.keys_map: if self.keys_map[syms] == key: # We've already bound this key definition return logger.warning("Key spec duplicated, overriding previous: %s", key) self.keys_map[syms] = key def ungrab_key(self, key: Key | KeyChord) -> None: """Ungrab a given key event""" keysym, mask_key = self.core.ungrab_key(key) self.keys_map.pop((keysym, mask_key)) def ungrab_keys(self) -> None: """Ungrab all key events""" self.core.ungrab_keys() self.keys_map.clear() def grab_chord(self, chord: KeyChord) -> None: self.chord_stack.append(chord) if self.chord_stack: hook.fire("enter_chord", chord.name) self.ungrab_keys() for key in chord.submappings: self.grab_key(key)
[docs] @expose_command() def ungrab_chord(self) -> None: """Leave a chord mode""" hook.fire("leave_chord") self.ungrab_keys() if not self.chord_stack: logger.debug("ungrab_chord was called when no chord mode was active") return # The first pop is necessary: Otherwise we would be stuck in a mode; # we could not leave it: the code below would re-enter the old mode. self.chord_stack.pop() # Find another named mode or load the root keybindings: while self.chord_stack: chord = self.chord_stack.pop() if chord.mode: self.grab_chord(chord) break else: for key in self.config.keys: self.grab_key(key)
[docs] @expose_command() def ungrab_all_chords(self) -> None: """Leave all chord modes and grab the root bindings""" hook.fire("leave_chord") self.ungrab_keys() self.chord_stack.clear() for key in self.config.keys: self.grab_key(key)
def grab_button(self, button: Mouse) -> None: """Grab the given mouse button event""" try: button.modmask = self.core.grab_button(button) except utils.QtileError: logger.warning("Unknown modifier(s): %s", button.modifiers) return self._mouse_map[button.button_code].append(button) def update_desktops(self) -> None: try: index = self.groups.index(self.current_group) # TODO: we should really only except ValueError here, AttributeError is # an annoying chicken and egg because we're accessing current_screen # (via current_group), and when we set up the initial groups, there # aren't any screens yet. This can probably be changed when #475 is # fixed. except (ValueError, AttributeError): index = 0 self.core.update_desktops(self.groups, index) def add_group( self, name: str, layout: str | None = None, layouts: list[Layout] | None = None, label: str | None = None, index: int | None = None, screen_affinity: int | None = None, ) -> bool: if name not in self.groups_map.keys(): g = _Group(name, layout, label=label, screen_affinity=screen_affinity) if index is None: self.groups.append(g) else: self.groups.insert(index, g) if not layouts: layouts = self.config.layouts g._configure(layouts, self.config.floating_layout, self) self.groups_map[name] = g hook.fire("addgroup", name) hook.fire("changegroup") self.update_desktops() return True return False def delete_group(self, name: str) -> None: # one group per screen is needed if len(self.groups) == len(self.screens): raise ValueError("Can't delete all groups.") if name in self.groups_map.keys(): group = self.groups_map[name] if group.screen and group.screen.previous_group: target = group.screen.previous_group else: target = group.get_previous_group() # Find a group that's not currently on a screen to bring to the # front. This will terminate because of our check above. while target.screen: target = target.get_previous_group() for i in list(group.windows): i.togroup(target.name) if self.current_group.name == name: self.current_screen.set_group(target, save_prev=False) self.groups.remove(group) del self.groups_map[name] hook.fire("delgroup", name) hook.fire("changegroup") self.update_desktops() def register_widget(self, w: _Widget) -> None: """ Register a bar widget If a widget with the same name already exists, the new widget will be automatically renamed by appending numeric suffixes. For example, if the widget is named "foo", we will attempt "foo_1", "foo_2", and so on, until a free name is found. This naming convention is only used for qtile.widgets_map as every widget MUST be registered here to ensure that objects are finalised correctly. Widgets can still be accessed by their name when using lazy.screen.widget[name] or lazy.bar["top"].widget[name] unless there are duplicate widgets in the bar/screen. A warning will be provided where renaming has occurred. """ # Find unoccupied name by appending numeric suffixes name = w.name i = 0 while name in self.widgets_map: i += 1 name = f"{w.name}_{i}" if name != w.name: self.renamed_widgets.append(name) self.widgets_map[name] = w @property def current_layout(self) -> Layout: return self.current_group.layout @property def current_group(self) -> _Group: return self.current_screen.group @property def current_window(self) -> base.Window | None: return self.current_screen.group.current_window def reserve_space( self, reserved_space: tuple[int, int, int, int], # [left, right, top, bottom] screen: Screen, ) -> None: """ Reserve some space at the edge(s) of a screen. The requested space is added to space reserved previously: repeated calls to this method are not idempotent. """ for i, pos in enumerate(["left", "right", "top", "bottom"]): if space := reserved_space[i]: if gap := getattr(screen, pos): gap.adjust_reserved_space(space) elif 0 < space: gap = bar.Gap(0) gap.screen = screen setattr(screen, pos, gap) gap.adjust_reserved_space(space) screen.resize() def free_reserved_space( self, reserved_space: tuple[int, int, int, int], # [left, right, top, bottom] screen: Screen, ) -> None: """ Free up space that has previously been reserved at the edge(s) of a screen. """ # mypy can't work out that the new tuple is also length 4 (see mypy #7509) reserved_space = tuple(-i for i in reserved_space) # type: ignore self.reserve_space(reserved_space, screen) def manage(self, win: base.WindowType) -> None: if isinstance(win, base.Internal): self.windows_map[win.wid] = win return if win.wid in self.windows_map: return hook.fire("client_new", win) # Window may be defunct because # it's been declared static in hook. if win.defunct: return self.windows_map[win.wid] = win if self.current_screen and isinstance(win, base.Window): # Window may have been bound to a group in the hook. if not win.group and self.current_screen.group: self.current_screen.group.add(win, focus=win.can_steal_focus) hook.fire("client_managed", win) def unmanage(self, wid: int) -> None: c = self.windows_map.get(wid) if c: group = None if isinstance(c, base.Static): if c.reserved_space: self.free_reserved_space(c.reserved_space, c.screen) elif isinstance(c, base.Window): if c.group: group = c.group c.group.remove(c) del self.windows_map[wid] if isinstance(c, base.Window): # Put the group back on the window so hooked functions can access it. c.group = group hook.fire("client_killed", c) def find_screen(self, x: int, y: int) -> Screen | None: """Find a screen based on the x and y offset""" result = [] for i in self.screens: if i.x <= x <= i.x + i.width and i.y <= y <= i.y + i.height: result.append(i) if len(result) == 1: return result[0] return None def find_closest_screen(self, x: int, y: int) -> Screen: """ If find_screen returns None, then this basically extends a screen vertically and horizontally and see if x,y lies in the band. Only works if it can find a SINGLE closest screen, else we revert to _find_closest_closest. Useful when dragging a window out of a screen onto another but having leftmost corner above viewport. """ normal = self.find_screen(x, y) if normal is not None: return normal x_match = [] y_match = [] for i in self.screens: if i.x <= x <= i.x + i.width: x_match.append(i) if i.y <= y <= i.y + i.height: y_match.append(i) if len(x_match) == 1: return x_match[0] if len(y_match) == 1: return y_match[0] return self._find_closest_closest(x, y, x_match + y_match) def _find_closest_closest(self, x: int, y: int, candidate_screens: list[Screen]) -> Screen: """ if find_closest_screen can't determine one, we've got multiple screens, so figure out who is closer. We'll calculate using the square of the distance from the center of a screen. Note that this could return None if x, y is right/below all screens. """ closest_distance: float | None = None if not candidate_screens: # try all screens candidate_screens = self.screens # if left corner is below and right of screen # it can't really be a candidate candidate_screens = [ s for s in candidate_screens if x < s.x + s.width and y < s.y + s.height ] closest_screen = lget(candidate_screens, 0) for s in candidate_screens: middle_x = s.x + s.width / 2 middle_y = s.y + s.height / 2 distance = (x - middle_x) ** 2 + (y - middle_y) ** 2 if closest_distance is None or distance < closest_distance: closest_distance = distance closest_screen = s return closest_screen or self.screens[0] def process_button_click(self, button_code: int, modmask: int, x: int, y: int) -> bool: handled = False for m in self._mouse_map[button_code]: if not m.modmask == modmask: continue if isinstance(m, Click): for i in m.commands: if i.check(self): status, val = self.server.call((i.selectors, i.name, i.args, i.kwargs)) if status in (interface.ERROR, interface.EXCEPTION): logger.error("Mouse command error %s: %s", i.name, val) handled = True elif ( isinstance(m, Drag) and self.current_window and not self.current_window.fullscreen ): if m.start: i = m.start status, val = self.server.call((i.selectors, i.name, i.args, i.kwargs)) if status in (interface.ERROR, interface.EXCEPTION): logger.error("Mouse command error %s: %s", i.name, val) continue else: val = (0, 0) if m.warp_pointer and self.current_window is not None: win_size = self.current_window.get_size() win_pos = self.current_window.get_position() x = win_size[0] + win_pos[0] y = win_size[1] + win_pos[1] self.core.warp_pointer(x, y) self._drag = (x, y, val[0], val[1], m.commands) self.core.grab_pointer() handled = True return handled def process_button_release(self, button_code: int, modmask: int) -> bool: if self._drag is not None: for m in self._mouse_map[button_code]: if isinstance(m, Drag): self._drag = None self.core.ungrab_pointer() return True return False def process_button_motion(self, x: int, y: int) -> None: if self._drag is None: return ox, oy, rx, ry, cmd = self._drag dx = x - ox dy = y - oy if dx or dy: for i in cmd: if i.check(self): status, val = self.server.call( (i.selectors, i.name, i.args + (rx + dx, ry + dy), i.kwargs) ) if status in (interface.ERROR, interface.EXCEPTION): logger.error("Mouse command error %s: %s", i.name, val) def warp_to_screen(self) -> None: if self.current_screen: scr = self.current_screen self.core.warp_pointer(scr.x + scr.dwidth // 2, scr.y + scr.dheight // 2) def focus_screen(self, n: int, warp: bool = True) -> None: """Have Qtile move to screen and put focus there""" if n >= len(self.screens): return old = self.current_screen self.current_screen = self.screens[n] if old != self.current_screen: hook.fire("current_screen_change") hook.fire("setgroup") old.group.layout_all() self.current_group.focus(self.current_window, warp) if self.current_window is None and warp: self.warp_to_screen() def move_to_group(self, group: str) -> None: """Create a group if it doesn't exist and move the current window there""" if self.current_window and group: self.add_group(group) self.current_window.togroup(group) def _items(self, name: str) -> ItemT: if name == "group": return True, list(self.groups_map.keys()) elif name == "layout": return True, list(range(len(self.current_group.layouts))) elif name == "widget": return False, list(self.widgets_map.keys()) elif name == "bar": return False, [x.position for x in self.current_screen.gaps if isinstance(x, bar.Bar)] elif name == "window": windows: list[str | int] windows = [ k for k, v in self.windows_map.items() if isinstance(v, CommandObject) and not isinstance(v, _Widget) ] return True, windows elif name == "screen": return True, list(range(len(self.screens))) elif name == "core": return True, [] return None def _select(self, name: str, sel: str | int | None) -> CommandObject | None: if name == "group": if sel is None: return self.current_group else: return self.groups_map.get(sel) # type: ignore elif name == "layout": if sel is None: return self.current_group.layout else: return lget(self.current_group.layouts, int(sel)) elif name == "widget": return self.widgets_map.get(sel) # type: ignore elif name == "bar": gap = getattr(self.current_screen, sel) # type: ignore if isinstance(gap, bar.Bar): return gap elif name == "window": if sel is None: return self.current_window else: windows: dict[str | int, base.WindowType] windows = { k: v for k, v in self.windows_map.items() if isinstance(v, CommandObject) and not isinstance(v, _Widget) } return windows.get(sel) elif name == "screen": if sel is None: return self.current_screen else: return lget(self.screens, int(sel)) elif name == "core": return self.core return None def call_soon(self, func: Callable, *args: Any) -> asyncio.Handle: """A wrapper for the event loop's call_soon which also flushes the core's event queue after func is called.""" def f() -> None: func(*args) self.core.flush() return self._eventloop.call_soon(f) def call_soon_threadsafe(self, func: Callable, *args: Any) -> asyncio.Handle: """Another event loop proxy, see `call_soon`.""" def f() -> None: func(*args) self.core.flush() return self._eventloop.call_soon_threadsafe(f) def call_later(self, delay: int, func: Callable, *args: Any) -> asyncio.TimerHandle: """Another event loop proxy, see `call_soon`.""" def f() -> None: func(*args) self.core.flush() return self._eventloop.call_later(delay, f) def run_in_executor(self, func: Callable, *args: Any) -> asyncio.Future: """A wrapper for running a function in the event loop's default executor.""" return self._eventloop.run_in_executor(None, func, *args)
[docs] @expose_command() def debug(self) -> None: """Set log level to DEBUG""" logger.setLevel(logging.DEBUG) logger.debug("Switching to DEBUG threshold")
[docs] @expose_command() def info(self) -> None: """Set log level to INFO""" logger.setLevel(logging.INFO) logger.info("Switching to INFO threshold")
[docs] @expose_command() def warning(self) -> None: """Set log level to WARNING""" logger.setLevel(logging.WARNING) logger.warning("Switching to WARNING threshold")
[docs] @expose_command() def error(self) -> None: """Set log level to ERROR""" logger.setLevel(logging.ERROR) logger.error("Switching to ERROR threshold")
[docs] @expose_command() def critical(self) -> None: """Set log level to CRITICAL""" logger.setLevel(logging.CRITICAL) logger.critical("Switching to CRITICAL threshold")
[docs] @expose_command() def loglevel(self) -> int: return logger.level
[docs] @expose_command() def loglevelname(self) -> str: return logging.getLevelName(logger.level)
[docs] @expose_command() def pause(self) -> None: """Drops into pdb""" import pdb pdb.set_trace()
[docs] @expose_command() def get_groups(self) -> dict[str, dict[str, Any]]: """ Return a dictionary containing information for all groups Examples ======== get_groups() """ return {i.name: i.info() for i in self.groups}
[docs] @expose_command() def display_kb(self) -> str: """Display table of key bindings""" class FormatTable: def __init__(self) -> None: self.max_col_size: list[int] = [] self.rows: list[list[str]] = [] def add(self, row: list[str]) -> None: n = len(row) - len(self.max_col_size) if n > 0: self.max_col_size += [0] * n for i, f in enumerate(row): if len(f) > self.max_col_size[i]: self.max_col_size[i] = len(f) self.rows.append(row) def getformat(self) -> tuple[str, int]: format_string = " ".join( "%-{0:d}s".format(max_col_size + 2) for max_col_size in self.max_col_size ) return format_string + "\n", len(self.max_col_size) def expandlist(self, list_: list[str], n: int) -> list[str]: if not list_: return ["-" * max_col_size for max_col_size in self.max_col_size] n -= len(list_) if n > 0: list_ += [""] * n return list_ def __str__(self) -> str: format_, n = self.getformat() return "".join(format_ % tuple(self.expandlist(row, n)) for row in self.rows) result = FormatTable() result.add(["Mode", "KeySym", "Mod", "Command", "Desc"]) result.add([]) rows = [] def walk_binding(k: Key | KeyChord, mode: str) -> None: nonlocal rows modifiers, name = ", ".join(k.modifiers), k.key if isinstance(k, Key): if not k.commands: return allargs = ", ".join( [ value.__name__ if callable(value) else repr(value) for value in k.commands[0].args ] + [ "%s = %s" % (keyword, repr(value)) for keyword, value in k.commands[0].kwargs.items() ] ) rows.append( [ mode, name, modifiers, "{:s}({:s})".format(k.commands[0].name, allargs), k.desc, ] ) return if isinstance(k, KeyChord): new_mode_s = k.name if k.name else "<unnamed>" new_mode = ( k.name if mode == "<root>" else "{}>{}".format(mode, k.name if k.name else "_") ) rows.append([mode, name, modifiers, "", "Enter {:s} mode".format(new_mode_s)]) for s in k.submappings: walk_binding(s, new_mode) return raise TypeError("Unexpected type: {}".format(type(k))) for k in self.config.keys: walk_binding(k, "<root>") rows.sort() for row in rows: result.add(row) return str(result)
[docs] @expose_command() def list_widgets(self) -> list[str]: """List of all addressible widget names""" return list(self.widgets_map.keys())
[docs] @expose_command() def to_layout_index(self, index: str, name: str | None = None) -> None: """ Switch to the layout with the given index in self.layouts. Parameters ========== index : Index of the layout in the list of layouts. name : Group name. If not specified, the current group is assumed. """ if name is not None: group = self.groups_map[name] else: group = self.current_group group.use_layout(index)
[docs] @expose_command() def next_layout(self, name: str | None = None) -> None: """ Switch to the next layout. Parameters ========== name : Group name. If not specified, the current group is assumed """ if name is not None: group = self.groups_map[name] else: group = self.current_group group.use_next_layout()
[docs] @expose_command() def prev_layout(self, name: str | None = None) -> None: """ Switch to the previous layout. Parameters ========== name : Group name. If not specified, the current group is assumed """ if name is not None: group = self.groups_map[name] else: group = self.current_group group.use_previous_layout()
[docs] @expose_command() def get_screens(self) -> list[dict[str, Any]]: """Return a list of dictionaries providing information on all screens""" lst = [ dict( index=i.index, group=i.group.name if i.group is not None else None, x=i.x, y=i.y, width=i.width, height=i.height, gaps=dict( top=i.top.geometry() if i.top else None, bottom=i.bottom.geometry() if i.bottom else None, left=i.left.geometry() if i.left else None, right=i.right.geometry() if i.right else None, ), ) for i in self.screens ] return lst
[docs] @expose_command() def simulate_keypress(self, modifiers: list[str], key: str) -> None: """Simulates a keypress on the focused window. This triggers internal bindings only; for full simulation see external tools such as xdotool or ydotool. Parameters ========== modifiers : A list of modifier specification strings. Modifiers can be one of "shift", "lock", "control" and "mod1" - "mod5". key : Key specification. Examples ======== simulate_keypress(["control", "mod2"], "k") """ try: self.core.simulate_keypress(modifiers, key) except utils.QtileError as e: raise CommandError(str(e))
[docs] @expose_command() def validate_config(self) -> None: try: self.config.load() except Exception as error: send_notification("Configuration check", str(error)) else: send_notification("Configuration check", "No error found!")
[docs] @expose_command() def spawn( self, cmd: str | list[str], shell: bool = False, env: dict[str, str] = dict() ) -> int: """ Spawn a new process. Parameters ========== cmd: The command to execute either as a single string or list of strings. shell: Whether to execute the command in a new shell by prepending it with "/bin/sh -c". This enables the use of shell syntax within the command (e.g. pipes). env: Dictionary of environmental variables to pass with command. Examples ======== spawn("firefox") spawn(["xterm", "-T", "Temporary terminal"]) spawn("screenshot | xclip", shell=True) """ if isinstance(cmd, str): args = shlex.split(cmd) else: args = list(cmd) cmd = subprocess.list2cmdline(args) to_lookup = args[0] if shell: args = ["/bin/sh", "-c", cmd] if shutil.which(to_lookup) is None: logger.error("couldn't find `%s`", to_lookup) return -1 r, w = os.pipe() pid = os.fork() if pid < 0: os.close(r) os.close(w) return pid if pid == 0: os.close(r) # close qtile's stdin, stdout, stderr so the called process doesn't # pollute our xsession-errors. os.close(0) os.close(1) os.close(2) pid2 = os.fork() if pid2 == 0: os.close(w) try: # if qtile was installed in a virutal env, we don't # necessarily want to propagate that to children # applications, since it may change e.g. the behavior # of shells that spawn python applications del os.environ["VIRTUAL_ENV"] except KeyError: pass for k, v in env.items(): os.environ[k] = v # Open /dev/null as stdin, stdout, stderr try: fd = os.open(os.devnull, os.O_RDWR) except OSError: # This shouldn't happen, catch it just in case pass else: # For Python >=3.4, need to set file descriptor to inheritable try: os.set_inheritable(fd, True) except AttributeError: pass # Again, this shouldn't happen, but we should just check if fd > 0: os.dup2(fd, 0) os.dup2(fd, 1) os.dup2(fd, 2) try: os.execvp(args[0], args) except OSError: # can't log here since we forked :( pass os._exit(1) else: # Here it doesn't matter if fork failed or not, we just write # its return code and exit. os.write(w, str(pid2).encode()) os.close(w) # sys.exit raises SystemExit, which will then be caught by our # top level catchall and we'll end up with two qtiles; os._exit # actually calls exit. os._exit(0) else: os.close(w) os.waitpid(pid, 0) # 1024 bytes should be enough for any pid. :) pid = int(os.read(r, 1024)) os.close(r) return pid
[docs] @expose_command() def status(self) -> Literal["OK"]: """Return "OK" if Qtile is running""" return "OK"
[docs] @expose_command() def sync(self) -> None: """ Sync the backend's event queue. Should only be used for development. """ self.core.flush()
[docs] @expose_command() def to_screen(self, n: int) -> None: """Warp focus to screen n, where n is a 0-based screen number Examples ======== to_screen(0) """ self.focus_screen(n)
[docs] @expose_command() def next_screen(self) -> None: """Move to next screen""" self.focus_screen((self.screens.index(self.current_screen) + 1) % len(self.screens))
[docs] @expose_command() def prev_screen(self) -> None: """Move to the previous screen""" self.focus_screen((self.screens.index(self.current_screen) - 1) % len(self.screens))
[docs] @expose_command() def windows(self) -> list[dict[str, Any]]: """Return info for each client window""" return [ i.info() for i in self.windows_map.values() if not isinstance(i, (base.Internal, _Widget)) and isinstance(i, CommandObject) ]
[docs] @expose_command() def internal_windows(self) -> list[dict[str, Any]]: """Return info for each internal window (bars, for example)""" return [i.info() for i in self.windows_map.values() if isinstance(i, base.Internal)]
[docs] @expose_command() def qtile_info(self) -> dict: """Returns a dictionary of info on the Qtile instance""" config_path = self.config.file_path dictionary = { "version": VERSION, "log_level": self.loglevelname(), } if isinstance(logger.handlers[0], RotatingFileHandler): log_path = logger.handlers[0].baseFilename dictionary["log_path"] = log_path if isinstance(config_path, str): dictionary["config_path"] = config_path elif isinstance(config_path, Path): dictionary["config_path"] = config_path.as_posix() return dictionary
[docs] @expose_command() def shutdown(self) -> None: """Quit Qtile""" self.stop()
[docs] @expose_command() def switch_groups(self, namea: str, nameb: str) -> None: """Switch position of two groups by name""" if namea not in self.groups_map or nameb not in self.groups_map: return indexa = self.groups.index(self.groups_map[namea]) indexb = self.groups.index(self.groups_map[nameb]) self.groups[indexa], self.groups[indexb] = self.groups[indexb], self.groups[indexa] hook.fire("setgroup") # update window _NET_WM_DESKTOP for group in (self.groups[indexa], self.groups[indexb]): for w in group.windows: w.group = group
def find_window(self, wid: int) -> None: window = self.windows_map.get(wid) if isinstance(window, base.Window) and window.group: if not window.group.screen: self.current_screen.set_group(window.group) window.group.focus(window, False)
[docs] @expose_command() def findwindow(self, prompt: str = "window", widget: str = "prompt") -> None: """Launch prompt widget to find a window of the given name Parameters ========== prompt : Text with which to prompt user (default: "window") widget : Name of the prompt widget (default: "prompt") """ mb = self.widgets_map.get(widget) if not mb: logger.error("No widget named '%s' present.", widget) return mb.start_input(prompt, self.find_window, "window", strict_completer=True)
[docs] @expose_command() def switch_window(self, location: int) -> None: """ Change to the window at the specified index in the current group. """ windows = self.current_group.windows if location < 1 or location > len(windows): return self.current_group.focus(windows[location - 1])
[docs] @expose_command() def change_window_order(self, new_location: int) -> None: """ Change the order of the current window within the current group. """ if new_location < 1 or new_location > len(self.current_group.windows): return windows = self.current_group.windows current_window_index = windows.index(self.current_window) temp = windows[current_window_index] windows[current_window_index] = windows[new_location - 1] windows[new_location - 1] = temp
[docs] @expose_command() def next_urgent(self) -> None: """Focus next window with urgent hint""" try: nxt = [w for w in self.windows_map.values() if w.urgent][0] assert isinstance(nxt, base.Window) if nxt.group: nxt.group.toscreen() nxt.group.focus(nxt) else: self.current_screen.group.add(nxt) self.current_screen.group.focus(nxt) except IndexError: pass # no window had urgent set
[docs] @expose_command() def togroup(self, prompt: str = "group", widget: str = "prompt") -> None: """Launch prompt widget to move current window to a given group Parameters ========== prompt : Text with which to prompt user (default: "group") widget : Name of the prompt widget (default: "prompt") """ if not self.current_window: logger.warning("No window to move") return mb = self.widgets_map.get(widget) if not mb: logger.error("No widget named '%s' present.", widget) return mb.start_input(prompt, self.move_to_group, "group", strict_completer=True)
[docs] @expose_command() def switchgroup(self, prompt: str = "group", widget: str = "prompt") -> None: """Launch prompt widget to switch to a given group to the current screen Parameters ========== prompt : Text with which to prompt user (default: "group") widget : Name of the prompt widget (default: "prompt") """ def f(group: str) -> None: if group: try: self.groups_map[group].toscreen() except KeyError: logger.warning("No group named '%s' present.", group) mb = self.widgets_map.get(widget) if not mb: logger.error("No widget named '%s' present.", widget) return mb.start_input(prompt, f, "group", strict_completer=True)
[docs] @expose_command() def labelgroup(self, prompt: str = "label", widget: str = "prompt") -> None: """Launch prompt widget to label the current group Parameters ========== prompt : Text with which to prompt user (default: "label") widget : Name of the prompt widget (default: "prompt") """ def f(name: str) -> None: self.current_group.set_label(name or None) try: mb = self.widgets_map[widget] mb.start_input(prompt, f, allow_empty_input=True) except KeyError: logger.error("No widget named '%s' present.", widget)
[docs] @expose_command() def spawncmd( self, prompt: str = "spawn", widget: str = "prompt", command: str = "%s", complete: str = "cmd", shell: bool = True, aliases: dict[str, str] | None = None, ) -> None: """Spawn a command using a prompt widget, with tab-completion. Parameters ========== prompt : Text with which to prompt user (default: "spawn: "). widget : Name of the prompt widget (default: "prompt"). command : command template (default: "%s"). complete : Tab completion function (default: "cmd") shell : Execute the command with /bin/sh (default: True) aliases : Dictionary mapping aliases to commands. If the entered command is a key in this dict, the command it maps to will be executed instead. """ def f(args: str) -> None: if args: if aliases and args in aliases: args = aliases[args] self.spawn(command % args, shell=shell) try: mb = self.widgets_map[widget] mb.start_input(prompt, f, complete, aliases=aliases) except KeyError: logger.error("No widget named '%s' present.", widget)
[docs] @expose_command() def qtilecmd( self, prompt: str = "command", widget: str = "prompt", messenger: str = "xmessage", ) -> None: """Execute a Qtile command using the client syntax Tab completion aids navigation of the command tree Parameters ========== prompt : Text to display at the prompt (default: "command: ") widget : Name of the prompt widget (default: "prompt") messenger : Command to display output, set this to None to disable (default: "xmessage") """ def f(cmd: str) -> None: if cmd: # c here is used in eval() below q = QtileCommandInterface(self) c = InteractiveCommandClient(q) # noqa: F841 try: cmd_arg = str(cmd).split(" ") except AttributeError: return cmd_len = len(cmd_arg) if cmd_len == 0: logger.debug("No command entered.") return try: result = eval("c.{0:s}".format(cmd)) except (CommandError, CommandException, AttributeError): logger.exception("Command errored:") result = None if result is not None: from pprint import pformat message = pformat(result) if messenger: self.spawn('{0:s} "{1:s}"'.format(messenger, message)) logger.debug(result) mb = self.widgets_map[widget] if not mb: logger.error("No widget named %s present.", widget) return mb.start_input(prompt, f, "qshell")
[docs] @expose_command() def addgroup( self, group: str, label: str | None = None, layout: str | None = None, layouts: list[Layout] | None = None, index: int | None = None, ) -> bool: """Add a group with the given name""" return self.add_group( name=group, layout=layout, layouts=layouts, label=label, index=index )
[docs] @expose_command() def delgroup(self, group: str) -> None: """Delete a group with the given name""" self.delete_group(group)
[docs] @expose_command() def add_rule( self, match_args: dict[str, Any], rule_args: dict[str, Any], min_priorty: bool = False, ) -> int | None: """Add a dgroup rule, returns rule_id needed to remove it Parameters ========== match_args : config.Match arguments rule_args : config.Rule arguments min_priorty : If the rule is added with minimum priority (last) (default: False) """ if not self.dgroups: logger.warning("No dgroups created") return None match = Match(**match_args) rule = Rule([match], **rule_args) return self.dgroups.add_rule(rule, min_priorty)
[docs] @expose_command() def remove_rule(self, rule_id: int) -> None: """Remove a dgroup rule by rule_id""" self.dgroups.remove_rule(rule_id)
[docs] @expose_command() def hide_show_bar( self, position: Literal["top", "bottom", "left", "right", "all"] = "all", ) -> None: """Toggle visibility of a given bar Parameters ========== position : one of: "top", "bottom", "left", "right", or "all" (default: "all") """ if position in ["top", "bottom", "left", "right"]: bar = getattr(self.current_screen, position) if bar: bar.show(not bar.is_show()) self.current_group.layout_all() else: logger.warning("Not found bar in position '%s' for hide/show.", position) elif position == "all": screen = self.current_screen is_show = None for bar in [screen.left, screen.right, screen.top, screen.bottom]: if isinstance(bar, libqtile.bar.Bar): if is_show is None: is_show = not bar.is_show() bar.show(is_show) if is_show is not None: self.current_group.layout_all() else: logger.warning("Not found bar for hide/show.") else: logger.warning("Invalid position value:%s", position)
[docs] @expose_command() def get_state(self) -> str: """Get pickled state for restarting qtile""" buf = io.BytesIO() self.dump_state(buf) state = buf.getvalue().decode(errors="backslashreplace") logger.debug("State = %s", state) return state
[docs] @expose_command() def tracemalloc_toggle(self) -> None: """Toggle tracemalloc status Running tracemalloc is required for `qtile top` """ import tracemalloc if not tracemalloc.is_tracing(): tracemalloc.start() else: tracemalloc.stop()
[docs] @expose_command() def tracemalloc_dump(self) -> tuple[bool, str]: """Dump tracemalloc snapshot""" import tracemalloc if not tracemalloc.is_tracing(): return False, "Trace not started" cache_directory = get_cache_dir() malloc_dump = os.path.join(cache_directory, "qtile_tracemalloc.dump") tracemalloc.take_snapshot().dump(malloc_dump) return True, malloc_dump
[docs] @expose_command() def get_test_data(self) -> Any: """ Returns any content arbitrarily set in the self.test_data attribute. Useful in tests. """ return self.test_data
[docs] @expose_command() def run_extension(self, extension: _Extension) -> None: """Run extensions""" extension.run()
[docs] @expose_command() def fire_user_hook(self, hook_name: str, *args: Any) -> None: """Fire a custom hook.""" hook.fire(f"user_{hook_name}", *args)