Source code for libqtile.layout.tile

# Copyright (c) 2010 Aldo Cortesi
# Copyright (c) 2010-2011 Paul Colomiets
# Copyright (c) 2011 Mounier Florian
# Copyright (c) 2011 Tzbob
# Copyright (c) 2012 roger
# Copyright (c) 2012-2014 Tycho Andersen
# Copyright (c) 2013 Tao Sauvage
# Copyright (c) 2014 ramnes
# Copyright (c) 2014 Sean Vig
# Copyright (c) 2014 dmpayton
# Copyright (c) 2014 dequis
# Copyright (c) 2017 Dirk Hartmann.
# Copyright (c) 2018 Nazar Mokrynskyi
#
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from libqtile.layout.base import _SimpleLayoutBase


[docs]class Tile(_SimpleLayoutBase): """A layout with two stacks of windows dividing the screen The Tile layout divides the screen_rect horizontally into two stacks. The maximum amount of "master" windows can be configured; surplus windows will be displayed in the slave stack on the right. Within their stacks, the windows will be tiled vertically. The windows can be rotated in their entirety by calling up() or down() or, if shift_windows is set to True, individually. """ defaults = [ ("border_focus", "#0000ff", "Border colour for the focused window."), ("border_normal", "#000000", "Border colour for un-focused windows."), ("border_width", 1, "Border width."), ("name", "tile", "Name of this layout."), ("margin", 0, "Margin of the layout (int or list of ints [N E S W])"), ("ratio", 0.618, "Width-percentage of screen size reserved for master windows."), ("master_length", 1, "Amount of windows displayed in the master stack. Surplus windows " "will be moved to the slave stack."), ("expand", True, "Expand the master windows to the full screen width if no slaves " "are present."), ("ratio_increment", 0.05, "By which amount to change ratio when cmd_decrease_ratio or " "cmd_increase_ratio are called."), ("add_on_top", True, "Add new clients before all the others, potentially pushing other " "windows into slave stack."), ("add_after_last", False, "Add new clients after all the others. If this is True, it " "overrides add_on_top."), ("shift_windows", False, "Allow to shift windows within the layout. If False, the layout " "will be rotated instead."), ("master_match", None, "A Match object defining which window(s) should be kept masters."), ] def __init__(self, **config): _SimpleLayoutBase.__init__(self, **config) self.add_defaults(Tile.defaults) @property def master_windows(self): return self.clients[:self.master_length] @property def slave_windows(self): return self.clients[self.master_length:] def up(self): if self.shift_windows: self.clients.shuffle_up() else: self.clients.rotate_down() self.group.layout_all() def down(self): if self.shift_windows: self.clients.shuffle_down() else: self.clients.rotate_up() self.group.layout_all() def reset_master(self, match=None): if not match and not self.master_match: return match = match or self.master_match if self.clients: masters = [c for c in self.clients if match.compare(c)] for client in reversed(masters): self.clients.remove(client) self.clients.append_head(client) def shift(self, idx1, idx2): if self.clients: self.clients[idx1], self.clients[idx2] = \ self.clients[idx2], self.clients[idx1] self.group.layout_all(True) def clone(self, group): c = _SimpleLayoutBase.clone(self, group) return c def add(self, client, offset_to_current=0): if self.add_after_last: self.clients.append(client) elif self.add_on_top: self.clients.append_head(client) else: super().add(client, offset_to_current) self.reset_master() def configure(self, client, screen_rect): screen_width = screen_rect.width screen_height = screen_rect.height border_width = self.border_width if self.clients and client in self.clients: pos = self.clients.index(client) if client in self.master_windows: w = int(screen_width * self.ratio) \ if len(self.slave_windows) or not self.expand \ else screen_width h = screen_height // self.master_length x = screen_rect.x y = screen_rect.y + pos * h else: w = screen_width - int(screen_width * self.ratio) h = screen_height // (len(self.slave_windows)) x = screen_rect.x + int(screen_width * self.ratio) y = screen_rect.y + self.clients[self.master_length:].index(client) * h if client.has_focus: bc = self.border_focus else: bc = self.border_normal client.place( x, y, w - border_width * 2, h - border_width * 2, border_width, bc, margin=self.margin, ) client.unhide() else: client.hide() def info(self): d = _SimpleLayoutBase.info(self) d.update(dict( master=[c.name for c in self.master_windows], slave=[c.name for c in self.slave_windows], )) return d def cmd_shuffle_down(self): self.down() def cmd_shuffle_up(self): self.up() cmd_shuffle_left = cmd_shuffle_up cmd_shuffle_right = cmd_shuffle_down cmd_previous = _SimpleLayoutBase.previous cmd_next = _SimpleLayoutBase.next cmd_up = cmd_previous cmd_down = cmd_next cmd_left = cmd_previous cmd_right = cmd_next def cmd_decrease_ratio(self): self.ratio -= self.ratio_increment self.group.layout_all() def cmd_increase_ratio(self): self.ratio += self.ratio_increment self.group.layout_all() def cmd_decrease_nmaster(self): self.master_length -= 1 if self.master_length <= 0: self.master_length = 1 self.group.layout_all() def cmd_increase_nmaster(self): self.master_length += 1 self.group.layout_all()