# Copyright (c) 2008, Aldo Cortesi. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
from __future__ import annotations
import asyncio
import faulthandler
import io
import logging
import os
import pickle
import shlex
import shutil
import signal
import subprocess
import sys
import tempfile
from collections import defaultdict
from logging.handlers import RotatingFileHandler
from pathlib import Path
from typing import TYPE_CHECKING
import libqtile
from libqtile import bar, hook, ipc, utils
from libqtile.backend import base
from libqtile.command import interface
from libqtile.command.base import CommandError, CommandException, CommandObject, expose_command
from libqtile.command.client import InteractiveCommandClient
from libqtile.command.interface import IPCCommandServer, QtileCommandInterface
from libqtile.config import Click, Drag, Key, KeyChord, Match, Mouse, Rule, Screen, ScreenRect
from libqtile.config import ScratchPad as ScratchPadConfig
from libqtile.core.lifecycle import lifecycle
from libqtile.core.loop import LoopContext, QtileEventLoopPolicy
from libqtile.core.state import QtileState
from libqtile.dgroups import DGroups
from libqtile.extension.base import _Extension
from libqtile.group import _Group
from libqtile.log_utils import logger
from libqtile.resources.sleep import inhibitor
from libqtile.scratchpad import ScratchPad
from libqtile.scripts.main import VERSION
from libqtile.utils import cancel_tasks, get_cache_dir, lget, remove_dbus_rules, send_notification
from libqtile.widget.base import _Widget
if TYPE_CHECKING:
from collections.abc import Callable
from typing import Any, Literal
from libqtile.command.base import ItemT
from libqtile.confreader import Config
from libqtile.layout.base import Layout
from libqtile.utils import ColorType
[docs]class Qtile(CommandObject):
"""This object is the `root` of the command graph"""
current_screen: Screen
dgroups: DGroups
_eventloop: asyncio.AbstractEventLoop
def __init__(
self,
kore: base.Core,
config: Config,
no_spawn: bool = False,
state: str | None = None,
socket_path: str | None = None,
) -> None:
self.core: base.Core = kore
self.config = config
self.no_spawn = no_spawn
self._state: QtileState | str | None = state
self.socket_path = socket_path
self._drag: tuple | None = None
self._mouse_map: defaultdict[int, list[Mouse]] = defaultdict(list)
self.windows_map: dict[int, base.WindowType] = {}
self.widgets_map: dict[str, _Widget] = {}
self.renamed_widgets: list[str]
self.groups_map: dict[str, _Group] = {}
self.groups: list[_Group] = []
self.keys_map: dict[tuple[int, int], Key | KeyChord] = {}
self.chord_stack: list[KeyChord] = []
self.screens: list[Screen] = []
libqtile.init(self)
self._stopped_event: asyncio.Event | None = None
self.server = IPCCommandServer(self)
def load_config(self, initial: bool = False) -> None:
try:
self.config.load()
self.config.validate()
except Exception as e:
logger.exception("Configuration error:")
send_notification("Configuration error", str(e))
if hasattr(self.core, "wmname"):
self.core.wmname = getattr(self.config, "wmname", "qtile") # type: ignore
self.dgroups = DGroups(self, self.config.groups, self.config.dgroups_key_binder)
_Widget.global_defaults = self.config.widget_defaults
_Extension.global_defaults = self.config.extension_defaults
for installed_extension in _Extension.installed_extensions:
installed_extension._configure(self)
for i in self.groups:
self.groups_map[i.name] = i
for grp in self.config.groups:
if isinstance(grp, ScratchPadConfig):
sp = ScratchPad(grp.name, grp.dropdowns, grp.label, grp.single)
sp._configure([self.config.floating_layout], self.config.floating_layout, self)
self.groups.append(sp)
self.groups_map[sp.name] = sp
self._process_screens(reloading=not initial)
# Map and Grab keys
for key in self.config.keys:
self.grab_key(key)
for button in self.config.mouse:
self.grab_button(button)
# no_spawn is set after the very first startup; we only want to run the
# startup hook once.
if not self.no_spawn:
hook.fire("startup_once")
self.no_spawn = True
hook.fire("startup")
if self._state:
if isinstance(self._state, str):
try:
with open(self._state, "rb") as f:
st = pickle.load(f)
st.apply(self)
except: # noqa: E722
logger.exception("failed restoring state")
finally:
os.remove(self._state)
else:
self._state.apply(self)
self.core.on_config_load(initial)
if self._state:
for screen in self.screens:
screen.group.layout.show(screen.get_rect())
screen.group.layout_all()
self._state = None
self.update_desktops()
hook.subscribe.setgroup(self.update_desktops)
if self.config.reconfigure_screens:
hook.subscribe.screen_change(self.reconfigure_screens)
# Start the sleep inhibitor process to listen to sleep signals
# NB: the inhibitor will only connect to the dbus service if the
# user has used the "suspend" or "resume" hooks in their config.
inhibitor.start()
if initial:
hook.fire("startup_complete")
def _prepare_socket_path(
self,
socket_path: str | None = None,
) -> str:
if socket_path is None:
socket_path = ipc.find_sockfile(self.core.display_name)
if os.path.exists(socket_path):
os.unlink(socket_path)
return socket_path
def loop(self) -> None:
asyncio.run(self.async_loop())
async def async_loop(self) -> None:
"""Run the event loop
Finalizes the Qtile instance on exit.
"""
self._eventloop = asyncio.get_running_loop()
# Set the event loop policy to facilitate access to main event loop
asyncio.set_event_loop_policy(QtileEventLoopPolicy(self))
self._stopped_event = asyncio.Event()
self.core.qtile = self
self.load_config(initial=True)
self.core.setup_listener()
faulthandler.enable(all_threads=True)
faulthandler.register(signal.SIGUSR2, all_threads=True)
try:
signals = {
signal.SIGTERM: self.stop,
signal.SIGINT: self.stop,
signal.SIGHUP: self.stop,
signal.SIGUSR1: self.reload_config,
}
if self.core.name == "x11":
# the wayland backend installs its own SIGCHLD handler after
# the XWayland X server has initialized (as a workaround). the
# x11 backend can just do it here.
signals[signal.SIGCHLD] = utils.reap_zombies
async with (
LoopContext(signals),
ipc.Server(
self._prepare_socket_path(self.socket_path),
self.server.call,
),
):
await self._stopped_event.wait()
finally:
self.finalize()
self.core.remove_listener()
def stop(self, exitcode: int = 0) -> None:
hook.fire("shutdown")
lifecycle.behavior = lifecycle.behavior.TERMINATE
lifecycle.exitcode = exitcode
self.core.graceful_shutdown()
self._stop()
[docs] @expose_command()
def restart(self) -> None:
"""Restart Qtile.
Can also be triggered by sending Qtile a SIGUSR2 signal.
"""
if not self.core.supports_restarting:
raise CommandError(f"Backend does not support restarting: {self.core.name}")
try:
self.config.load()
except Exception as error:
logger.exception("Preventing restart because of a configuration error:")
send_notification("Configuration error", str(error.__context__))
return
hook.fire("restart")
lifecycle.behavior = lifecycle.behavior.RESTART
state_file = os.path.join(tempfile.gettempdir(), "qtile-state")
with open(state_file, "wb") as f:
self.dump_state(f)
lifecycle.state_file = state_file
self._stop()
def _stop(self) -> None:
logger.debug("Stopping qtile")
if self._stopped_event is not None:
self._stopped_event.set()
def dump_state(self, buf: Any) -> None:
try:
pickle.dump(QtileState(self), buf, protocol=0)
except: # noqa: E722
logger.exception("Unable to pickle qtile state")
[docs] @expose_command()
def reload_config(self) -> None:
"""
Reload the configuration file.
Can also be triggered by sending Qtile a SIGUSR1 signal.
"""
logger.debug("Reloading the configuration file")
try:
self.config.load()
except Exception as error:
logger.exception("Configuration error:")
send_notification("Configuration error", str(error))
return
self._state = QtileState(self, restart=False)
self._finalize_configurables()
hook.clear()
self.ungrab_keys()
self.chord_stack.clear()
self.core.ungrab_buttons()
self._mouse_map.clear()
self.groups_map.clear()
self.groups.clear()
self.screens.clear()
remove_dbus_rules()
self.load_config()
def _finalize_configurables(self) -> None:
"""
Finalize objects that are instantiated within the config file. In addition to
shutdown, these are finalized and then regenerated when reloading the config.
"""
try:
for widget in self.widgets_map.values():
widget.finalize()
self.widgets_map.clear()
# For layouts we need to finalize each clone of a layout in each group
for group in self.groups:
for layout in group.layouts:
layout.finalize()
for screen in self.screens:
screen.finalize_gaps()
except: # noqa: E722
logger.exception("exception during finalize")
hook.clear()
def finalize(self) -> None:
self._finalize_configurables()
remove_dbus_rules()
inhibitor.stop()
cancel_tasks()
self.core.finalize()
def add_autogen_group(self, screen_idx: int) -> _Group:
name = f"autogen_{screen_idx + 1}"
self.add_group(name)
logger.warning("Too few groups in config. Added group: %s", name)
return self.groups_map[name]
def get_available_group(self, screen_idx: int) -> _Group | None:
for group in self.groups:
# Groups belonging to a screen or a scratchpad are not 'available'
# to be assigned to a screen
if group.screen or isinstance(group, ScratchPad):
continue
# Only return groups that can be tied to this screen
# And thus do not have a "screen affinity" explicitly set for another screen
if group.screen_affinity is None or group.screen_affinity == screen_idx:
return group
return None
def _process_screens(self, reloading: bool = False) -> None:
current_groups = [s.group for s in self.screens]
screens = []
if hasattr(self.config, "fake_screens"):
screen_info = [
ScreenRect(s.x, s.y, s.width, s.height) for s in self.config.fake_screens
]
config = self.config.fake_screens
else:
# Alias screens with the same x and y coordinates, taking largest
xywh = {} # type: dict[tuple[int, int], tuple[int, int]]
for info in self.core.get_screen_info():
pos = (info.x, info.y)
width, height = xywh.get(pos, (0, 0))
xywh[pos] = (max(width, info.width), max(height, info.height))
screen_info = [ScreenRect(x, y, w, h) for (x, y), (w, h) in xywh.items()]
config = self.config.screens
for i, info in enumerate(screen_info):
if i + 1 > len(config):
scr = Screen()
else:
scr = config[i]
if not hasattr(self, "current_screen") or reloading:
self.current_screen = scr
reloading = False
grp = None
if i < len(current_groups):
grp = current_groups[i]
else:
# We need to assign a new group
# Get an available group or create a new one
grp = self.get_available_group(i)
if grp is None:
grp = self.add_autogen_group(i)
# If the screen has changed position and/or size, or is a new screen then make sure that any gaps/bars
# are reconfigured
reconfigure_gaps = (
(info.x, info.y, info.width, info.height) != (scr.x, scr.y, scr.width, scr.height)
) or (i + 1 > len(self.screens))
if not hasattr(scr, "group"):
# Ensure that this screen actually *has* a group, as it won't get
# assigned one during `__init__` because they are created in the config,
# where the groups also are. This lets us type `Screen.group` as
# `_Group` rather than `_Group | None` which would need lots of other
# changes to check for `None`s, and conceptually all screens should have
# a group anyway.
scr.group = grp
scr._configure(
self,
i,
info.x,
info.y,
info.width,
info.height,
grp,
reconfigure_gaps=reconfigure_gaps,
)
screens.append(scr)
for screen in self.screens:
if screen not in screens:
for gap in screen.gaps:
if isinstance(gap, bar.Bar) and gap.window:
gap.finalize()
self.screens = screens
def paint_screen(self, screen: Screen, image_path: str, mode: str | None = None) -> None:
self.core.painter.paint(screen, image_path, mode)
def fill_screen(self, screen: Screen, background: ColorType) -> None:
self.core.painter.fill(screen, background)
def process_key_event(self, keysym: int, mask: int) -> tuple[Key | KeyChord | None, bool]:
key = self.keys_map.get((keysym, mask), None)
if key is None:
logger.debug("Ignoring unknown keysym: %s, mask: %s", keysym, mask)
return (None, False)
if isinstance(key, KeyChord):
self.grab_chord(key)
else:
# Keep track if we have executed a command
executed = False
for cmd in key.commands:
if cmd.check(self):
status, val = self.server.call(
(cmd.selectors, cmd.name, cmd.args, cmd.kwargs, False)
)
if status in (interface.ERROR, interface.EXCEPTION):
logger.error("KB command error %s: %s", cmd.name, val)
executed = True
if self.chord_stack and (not self.chord_stack[-1].mode or key.key == "Escape"):
self.ungrab_chord()
# We never swallow when no commands have been executed,
# even when key.swallow is set to True
elif not executed:
return (key, False)
# Return whether we have handled the key based on the key's swallow parameter
return (key, key.swallow)
def grab_keys(self) -> None:
"""Re-grab all of the keys configured in the key map
Useful when a keyboard mapping event is received.
"""
self.core.ungrab_keys()
keys = self.keys_map.copy()
self.keys_map.clear()
for key in keys.values():
self.grab_key(key)
def grab_key(self, key: Key | KeyChord) -> None:
"""Grab the given key event"""
syms = self.core.grab_key(key)
if syms in self.keys_map:
if self.keys_map[syms] == key:
# We've already bound this key definition
return
logger.warning("Key spec duplicated, overriding previous: %s", key)
self.keys_map[syms] = key
def ungrab_key(self, key: Key | KeyChord) -> None:
"""Ungrab a given key event"""
keysym, mask_key = self.core.ungrab_key(key)
self.keys_map.pop((keysym, mask_key))
def ungrab_keys(self) -> None:
"""Ungrab all key events"""
self.core.ungrab_keys()
self.keys_map.clear()
def grab_chord(self, chord: KeyChord) -> None:
self.chord_stack.append(chord)
if self.chord_stack:
hook.fire("enter_chord", chord.name)
self.ungrab_keys()
for key in chord.submappings:
self.grab_key(key)
[docs] @expose_command()
def ungrab_chord(self) -> None:
"""Leave a chord mode"""
hook.fire("leave_chord")
self.ungrab_keys()
if not self.chord_stack:
logger.debug("ungrab_chord was called when no chord mode was active")
return
# The first pop is necessary: Otherwise we would be stuck in a mode;
# we could not leave it: the code below would re-enter the old mode.
self.chord_stack.pop()
# Find another named mode or load the root keybindings:
while self.chord_stack:
chord = self.chord_stack.pop()
if chord.mode:
self.grab_chord(chord)
break
else:
for key in self.config.keys:
self.grab_key(key)
[docs] @expose_command()
def ungrab_all_chords(self) -> None:
"""Leave all chord modes and grab the root bindings"""
hook.fire("leave_chord")
self.ungrab_keys()
self.chord_stack.clear()
for key in self.config.keys:
self.grab_key(key)
def grab_button(self, button: Mouse) -> None:
"""Grab the given mouse button event"""
try:
button.modmask = self.core.grab_button(button)
except utils.QtileError:
logger.warning("Unknown modifier(s): %s", button.modifiers)
return
self._mouse_map[button.button_code].append(button)
def update_desktops(self) -> None:
try:
index = self.groups.index(self.current_group)
# TODO: we should really only except ValueError here, AttributeError is
# an annoying chicken and egg because we're accessing current_screen
# (via current_group), and when we set up the initial groups, there
# aren't any screens yet. This can probably be changed when #475 is
# fixed.
except (ValueError, AttributeError):
index = 0
self.core.update_desktops(self.groups, index)
def add_group(
self,
name: str,
layout: str | None = None,
layouts: list[Layout] | None = None,
label: str | None = None,
index: int | None = None,
screen_affinity: int | None = None,
persist: bool | None = False,
) -> bool:
if name not in self.groups_map.keys():
g = _Group(
name, layout, label=label, screen_affinity=screen_affinity, persist=persist
)
if index is None:
self.groups.append(g)
else:
self.groups.insert(index, g)
if not layouts:
layouts = self.config.layouts
g._configure(layouts, self.config.floating_layout, self)
self.groups_map[name] = g
hook.fire("addgroup", name)
hook.fire("changegroup")
self.update_desktops()
return True
return False
def delete_group(self, name: str) -> None:
# one group per screen is needed
if len(self.groups) == len(self.screens):
raise ValueError("Can't delete all groups.")
if name in self.groups_map.keys():
group = self.groups_map[name]
# Find a group that's not currently on a screen to bring to the front.
target = group.get_previous_group(skip_managed=True)
# move windows to other group
for i in list(group.windows):
i.togroup(target.name)
# if group to be deleted is currently active
if self.current_group.name == name:
# switch to target group
self.current_screen.set_group(target, save_prev=False)
self.groups.remove(group)
del self.groups_map[name]
hook.fire("delgroup", name)
hook.fire("changegroup")
self.update_desktops()
def register_widget(self, w: _Widget) -> None:
"""
Register a bar widget
If a widget with the same name already exists, the new widget will be
automatically renamed by appending numeric suffixes. For example, if
the widget is named "foo", we will attempt "foo_1", "foo_2", and so on,
until a free name is found.
This naming convention is only used for qtile.widgets_map as every widget
MUST be registered here to ensure that objects are finalised correctly.
Widgets can still be accessed by their name when using
lazy.screen.widget[name] or lazy.bar["top"].widget[name] unless there are
duplicate widgets in the bar/screen.
A warning will be provided where renaming has occurred.
"""
# Find unoccupied name by appending numeric suffixes
name = w.name
i = 0
while name in self.widgets_map:
i += 1
name = f"{w.name}_{i}"
if name != w.name:
self.renamed_widgets.append(name)
self.widgets_map[name] = w
@property
def current_layout(self) -> Layout:
return self.current_group.layout
@property
def current_group(self) -> _Group:
return self.current_screen.group
@property
def current_window(self) -> base.Window | None:
return self.current_screen.group.current_window
def reserve_space(
self,
reserved_space: tuple[int, int, int, int], # [left, right, top, bottom]
screen: Screen,
) -> None:
"""
Reserve some space at the edge(s) of a screen.
The requested space is added to space reserved previously: repeated calls to
this method are not idempotent.
"""
for i, pos in enumerate(["left", "right", "top", "bottom"]):
if space := reserved_space[i]:
if gap := getattr(screen, pos):
gap.adjust_reserved_space(space)
elif 0 < space:
gap = bar.Gap(0)
gap.screen = screen
setattr(screen, pos, gap)
gap.adjust_reserved_space(space)
screen.resize()
def free_reserved_space(
self,
reserved_space: tuple[int, int, int, int], # [left, right, top, bottom]
screen: Screen,
) -> None:
"""
Free up space that has previously been reserved at the edge(s) of a screen.
"""
# mypy can't work out that the new tuple is also length 4 (see mypy #7509)
reserved_space = tuple(-i for i in reserved_space) # type: ignore
self.reserve_space(reserved_space, screen)
def manage(self, win: base.WindowType) -> None:
if isinstance(win, base.Internal):
self.windows_map[win.wid] = win
return
if win.wid in self.windows_map:
return
hook.fire("client_new", win)
# Window may be defunct because
# it's been declared static in hook.
if win.defunct:
return
self.windows_map[win.wid] = win
if self.current_screen and isinstance(win, base.Window):
# Window may have been bound to a group in the hook.
if not win.group and self.current_screen.group:
self.current_screen.group.add(win, focus=win.can_steal_focus)
hook.fire("client_managed", win)
def unmanage(self, wid: int) -> None:
c = self.windows_map.get(wid)
if c:
group = None
if isinstance(c, base.Static):
if c.reserved_space:
self.free_reserved_space(c.reserved_space, c.screen)
elif isinstance(c, base.Window):
if c.group:
group = c.group
c.group.remove(c)
del self.windows_map[wid]
if isinstance(c, base.Window):
# Put the group back on the window so hooked functions can access it.
c.group = group
hook.fire("client_killed", c)
def find_screen(self, x: int, y: int) -> Screen | None:
"""Find a screen based on the x and y offset"""
result = []
for i in self.screens:
if i.x <= x <= i.x + i.width and i.y <= y <= i.y + i.height:
result.append(i)
if len(result) == 1:
return result[0]
return None
def find_closest_screen(self, x: int, y: int) -> Screen:
"""
If find_screen returns None, then this basically extends a
screen vertically and horizontally and see if x,y lies in the
band.
Only works if it can find a SINGLE closest screen, else we
revert to _find_closest_closest.
Useful when dragging a window out of a screen onto another but
having leftmost corner above viewport.
"""
normal = self.find_screen(x, y)
if normal is not None:
return normal
x_match = []
y_match = []
for i in self.screens:
if i.x <= x <= i.x + i.width:
x_match.append(i)
if i.y <= y <= i.y + i.height:
y_match.append(i)
if len(x_match) == 1:
return x_match[0]
if len(y_match) == 1:
return y_match[0]
return self._find_closest_closest(x, y, x_match + y_match)
def _find_closest_closest(self, x: int, y: int, candidate_screens: list[Screen]) -> Screen:
"""
if find_closest_screen can't determine one, we've got multiple
screens, so figure out who is closer. We'll calculate using
the square of the distance from the center of a screen.
Note that this could return None if x, y is right/below all
screens.
"""
closest_distance: float | None = None
if not candidate_screens:
# try all screens
candidate_screens = self.screens
# if left corner is below and right of screen
# it can't really be a candidate
candidate_screens = [
s for s in candidate_screens if x < s.x + s.width and y < s.y + s.height
]
closest_screen = lget(candidate_screens, 0)
for s in candidate_screens:
middle_x = s.x + s.width / 2
middle_y = s.y + s.height / 2
distance = (x - middle_x) ** 2 + (y - middle_y) ** 2
if closest_distance is None or distance < closest_distance:
closest_distance = distance
closest_screen = s
return closest_screen or self.screens[0]
def _focus_hovered_window(self) -> None:
window = self.core.hovered_window
if window:
if isinstance(window, base.Window):
window.focus()
def process_button_click(self, button_code: int, modmask: int, x: int, y: int) -> bool:
handled = False
for m in self._mouse_map[button_code]:
if not m.modmask == modmask:
continue
if isinstance(m, Click):
if self.config.follow_mouse_focus == "click_or_drag_only":
self._focus_hovered_window()
for i in m.commands:
if i.check(self):
status, val = self.server.call(
(i.selectors, i.name, i.args, i.kwargs, False)
)
if status in (interface.ERROR, interface.EXCEPTION):
logger.error("Mouse command error %s: %s", i.name, val)
handled = True
elif (
isinstance(m, Drag) and self.current_window and not self.current_window.fullscreen
):
if self.config.follow_mouse_focus == "click_or_drag_only":
self._focus_hovered_window()
if m.start:
i = m.start
status, val = self.server.call((i.selectors, i.name, i.args, i.kwargs, False))
if status in (interface.ERROR, interface.EXCEPTION):
logger.error("Mouse command error %s: %s", i.name, val)
continue
else:
val = (0, 0)
if m.warp_pointer and self.current_window is not None:
win_size = self.current_window.get_size()
win_pos = self.current_window.get_position()
x = win_size[0] + win_pos[0]
y = win_size[1] + win_pos[1]
self.core.warp_pointer(x, y)
self._drag = (x, y, val[0], val[1], m.commands)
self.core.grab_pointer()
handled = True
return handled
def process_button_release(self, button_code: int, modmask: int) -> bool:
if self._drag is not None:
for m in self._mouse_map[button_code]:
if isinstance(m, Drag):
self._drag = None
self.core.ungrab_pointer()
return True
return False
def process_button_motion(self, x: int, y: int) -> None:
if self._drag is None:
return
ox, oy, rx, ry, cmd = self._drag
dx = x - ox
dy = y - oy
if dx or dy:
for i in cmd:
if i.check(self):
status, val = self.server.call(
(i.selectors, i.name, i.args + (rx + dx, ry + dy), i.kwargs, False)
)
if status in (interface.ERROR, interface.EXCEPTION):
logger.error("Mouse command error %s: %s", i.name, val)
def warp_to_screen(self) -> None:
if self.current_screen:
scr = self.current_screen
self.core.warp_pointer(scr.x + scr.dwidth // 2, scr.y + scr.dheight // 2)
def focus_screen(self, n: int, warp: bool = True) -> None:
"""Have Qtile move to screen and put focus there"""
if n >= len(self.screens):
return
old = self.current_screen
self.current_screen = self.screens[n]
if old != self.current_screen:
hook.fire("current_screen_change")
hook.fire("setgroup")
old.group.layout_all()
self.current_group.focus(self.current_window, warp)
if self.current_window is None and warp:
self.warp_to_screen()
def move_to_group(self, group: str) -> None:
"""Create a group if it doesn't exist and move
the current window there"""
if self.current_window and group:
self.add_group(group)
self.current_window.togroup(group)
def _items(self, name: str) -> ItemT:
if name == "group":
return True, list(self.groups_map.keys())
elif name == "layout":
return True, list(range(len(self.current_group.layouts)))
elif name == "widget":
return False, list(self.widgets_map.keys())
elif name == "bar":
return False, [x.position for x in self.current_screen.gaps if isinstance(x, bar.Bar)]
elif name == "window":
windows: list[str | int]
windows = [
k
for k, v in self.windows_map.items()
if isinstance(v, CommandObject) and not isinstance(v, _Widget)
]
return True, windows
elif name == "screen":
return True, list(range(len(self.screens)))
elif name == "core":
return True, []
return None
def _select(self, name: str, sel: str | int | None) -> CommandObject | None:
if name == "group":
if sel is None:
return self.current_group
else:
return self.groups_map.get(sel) # type: ignore
elif name == "layout":
if sel is None:
return self.current_group.layout
else:
return lget(self.current_group.layouts, int(sel))
elif name == "widget":
return self.widgets_map.get(sel) # type: ignore
elif name == "bar":
gap = getattr(self.current_screen, sel) # type: ignore
if isinstance(gap, bar.Bar):
return gap
elif name == "window":
if sel is None:
return self.current_window
else:
windows: dict[str | int, base.WindowType]
windows = {
k: v
for k, v in self.windows_map.items()
if isinstance(v, CommandObject) and not isinstance(v, _Widget)
}
return windows.get(sel)
elif name == "screen":
if sel is None:
return self.current_screen
else:
return lget(self.screens, int(sel))
elif name == "core":
return self.core
return None
def call_soon(self, func: Callable, *args: Any) -> asyncio.Handle:
"""A wrapper for the event loop's call_soon which also flushes the core's
event queue after func is called."""
def f() -> None:
func(*args)
self.core.flush()
return self._eventloop.call_soon(f)
def call_soon_threadsafe(self, func: Callable, *args: Any) -> asyncio.Handle:
"""Another event loop proxy, see `call_soon`."""
def f() -> None:
func(*args)
self.core.flush()
return self._eventloop.call_soon_threadsafe(f)
def call_later(self, delay: int | float, func: Callable, *args: Any) -> asyncio.TimerHandle:
"""Another event loop proxy, see `call_soon`."""
def f() -> None:
func(*args)
self.core.flush()
return self._eventloop.call_later(delay, f)
def run_in_executor(self, func: Callable, *args: Any) -> asyncio.Future:
"""A wrapper for running a function in the event loop's default
executor."""
return self._eventloop.run_in_executor(None, func, *args)
[docs] @expose_command()
def debug(self) -> None:
"""Set log level to DEBUG"""
logger.setLevel(logging.DEBUG)
logger.debug("Switching to DEBUG threshold")
[docs] @expose_command()
def info(self) -> None:
"""Set log level to INFO"""
logger.setLevel(logging.INFO)
logger.info("Switching to INFO threshold")
[docs] @expose_command()
def warning(self) -> None:
"""Set log level to WARNING"""
logger.setLevel(logging.WARNING)
logger.warning("Switching to WARNING threshold")
[docs] @expose_command()
def error(self) -> None:
"""Set log level to ERROR"""
logger.setLevel(logging.ERROR)
logger.error("Switching to ERROR threshold")
[docs] @expose_command()
def critical(self) -> None:
"""Set log level to CRITICAL"""
logger.setLevel(logging.CRITICAL)
logger.critical("Switching to CRITICAL threshold")
[docs] @expose_command()
def loglevel(self) -> int:
return logger.level
[docs] @expose_command()
def loglevelname(self) -> str:
return logging.getLevelName(logger.level)
[docs] @expose_command()
def pause(self) -> None:
"""Drops into pdb"""
import pdb
pdb.set_trace()
[docs] @expose_command()
def get_groups(self) -> dict[str, dict[str, Any]]:
"""
Return a dictionary containing information for all groups
Examples
========
get_groups()
"""
return {i.name: i.info() for i in self.groups}
[docs] @expose_command()
def display_kb(self) -> str:
"""Display table of key bindings"""
class FormatTable:
def __init__(self) -> None:
self.max_col_size: list[int] = []
self.rows: list[list[str]] = []
def add(self, row: list[str]) -> None:
n = len(row) - len(self.max_col_size)
if n > 0:
self.max_col_size += [0] * n
for i, f in enumerate(row):
if len(f) > self.max_col_size[i]:
self.max_col_size[i] = len(f)
self.rows.append(row)
def getformat(self) -> tuple[str, int]:
format_string = " ".join(
f"%-{max_col_size + 2:d}s" for max_col_size in self.max_col_size
)
return format_string + "\n", len(self.max_col_size)
def expandlist(self, list_: list[str], n: int) -> list[str]:
if not list_:
return ["-" * max_col_size for max_col_size in self.max_col_size]
n -= len(list_)
if n > 0:
list_ += [""] * n
return list_
def __str__(self) -> str:
format_, n = self.getformat()
return "".join(format_ % tuple(self.expandlist(row, n)) for row in self.rows)
result = FormatTable()
result.add(["Mode", "KeySym", "Mod", "Command", "Desc"])
result.add([])
rows = []
def walk_binding(k: Key | KeyChord, mode: str) -> None:
nonlocal rows
modifiers = ", ".join(k.modifiers)
if isinstance(k.key, int):
name = hex(k.key)
else:
name = k.key
if isinstance(k, Key):
if not k.commands:
return
allargs = ", ".join(
[
value.__name__ if callable(value) else repr(value)
for value in k.commands[0].args
]
+ [
f"{keyword} = {repr(value)}"
for keyword, value in k.commands[0].kwargs.items()
]
)
rows.append(
[
mode,
name,
modifiers,
f"{k.commands[0].name:s}({allargs:s})",
k.desc,
]
)
return
if isinstance(k, KeyChord):
new_mode_s = k.name if k.name else "<unnamed>"
new_mode = (
k.name
if mode == "<root>"
else "{}>{}".format(mode, k.name if k.name else "_")
)
rows.append([mode, name, modifiers, "", f"Enter {new_mode_s:s} mode"])
for s in k.submappings:
walk_binding(s, new_mode)
return
raise TypeError(f"Unexpected type: {type(k)}")
for k in self.config.keys:
walk_binding(k, "<root>")
rows.sort()
for row in rows:
result.add(row)
return str(result)
[docs] @expose_command()
def to_layout_index(self, index: int, name: str | None = None) -> None:
"""
Switch to the layout with the given index in self.layouts.
Parameters
==========
index :
Index of the layout in the list of layouts.
name :
Group name. If not specified, the current group is assumed.
"""
if name is not None:
group = self.groups_map[name]
else:
group = self.current_group
group.use_layout(index)
[docs] @expose_command()
def next_layout(self, name: str | None = None) -> None:
"""
Switch to the next layout.
Parameters
==========
name :
Group name. If not specified, the current group is assumed
"""
if name is not None:
group = self.groups_map[name]
else:
group = self.current_group
group.use_next_layout()
[docs] @expose_command()
def prev_layout(self, name: str | None = None) -> None:
"""
Switch to the previous layout.
Parameters
==========
name :
Group name. If not specified, the current group is assumed
"""
if name is not None:
group = self.groups_map[name]
else:
group = self.current_group
group.use_previous_layout()
[docs] @expose_command()
def get_screens(self) -> list[dict[str, Any]]:
"""Return a list of dictionaries providing information on all screens"""
lst = [
dict(
index=i.index,
group=i.group.name if i.group is not None else None,
x=i.x,
y=i.y,
width=i.width,
height=i.height,
gaps=dict(
top=i.top.geometry() if i.top else None,
bottom=i.bottom.geometry() if i.bottom else None,
left=i.left.geometry() if i.left else None,
right=i.right.geometry() if i.right else None,
),
)
for i in self.screens
]
return lst
[docs] @expose_command()
def simulate_keypress(self, modifiers: list[str], key: str) -> None:
"""Simulates a keypress on the focused window.
This triggers internal bindings only; for full simulation see external tools
such as xdotool or ydotool.
Parameters
==========
modifiers :
A list of modifier specification strings. Modifiers can be one of
"shift", "lock", "control" and "mod1" - "mod5".
key :
Key specification.
Examples
========
simulate_keypress(["control", "mod2"], "k")
"""
try:
self.core.simulate_keypress(modifiers, key)
except utils.QtileError as e:
raise CommandError(str(e))
[docs] @expose_command()
def validate_config(self) -> None:
try:
self.config.load()
except Exception as error:
send_notification("Configuration check", str(error))
else:
send_notification("Configuration check", "No error found!")
[docs] @expose_command()
def spawn(
self, cmd: list[str] | str, shell: bool = False, env: dict[str, str] = dict()
) -> int:
"""
Spawn a new process.
Parameters
==========
cmd:
The command to execute either as a single string or list of strings.
shell:
Whether to execute the command in a new shell by prepending it with "/bin/sh
-c". This enables the use of shell syntax within the command (e.g. pipes).
env:
Dictionary of environmental variables to pass with command.
Examples
========
spawn("firefox")
spawn(["xterm", "-T", "Temporary terminal"])
spawn("screenshot | xclip", shell=True)
"""
if isinstance(cmd, str):
args = shlex.split(cmd)
else:
args = list(cmd)
cmd = subprocess.list2cmdline(args)
to_lookup = args[0]
if shell:
args = ["/bin/sh", "-c", cmd]
if shutil.which(to_lookup) is None:
logger.error("couldn't find `%s`", to_lookup)
return -1
if len(env) == 0:
env = os.environ.copy()
# if qtile was installed in a virutal env, we don't
# necessarily want to propagate that to children
# applications, since it may change e.g. the behavior
# of shells that spawn python applications
env.pop("VIRTUAL_ENV", None)
# std{in,out,err} should be /dev/null
null = os.open("/dev/null", os.O_RDONLY)
file_actions: list[tuple] = [
(os.POSIX_SPAWN_DUP2, 0, null),
(os.POSIX_SPAWN_DUP2, 1, null),
(os.POSIX_SPAWN_DUP2, 2, null),
]
if sys.version_info.major >= 3 and sys.version_info.minor >= 13:
# we should close all fds so that child processes don't
# accidentally write to our x11 event loop or whatever; we never
# used to do this, so it seems fine to only do it on python 3.13 or
# above, where this nice API to do it exists.
file_actions.append((os.POSIX_SPAWN_CLOSEFROM, 3)) # type: ignore
try:
return os.posix_spawnp(args[0], args, env, file_actions=file_actions)
except OSError as e:
logger.warning("failed to execute: %s: %s", str(args), str(e))
return -1
[docs] @expose_command()
def status(self) -> Literal["OK"]:
"""Return "OK" if Qtile is running"""
return "OK"
[docs] @expose_command()
def sync(self) -> None:
"""
Sync the backend's event queue. Should only be used for development.
"""
self.core.flush()
[docs] @expose_command()
def to_screen(self, n: int) -> None:
"""Warp focus to screen n, where n is a 0-based screen number
Examples
========
to_screen(0)
"""
self.focus_screen(n)
[docs] @expose_command()
def next_screen(self) -> None:
"""Move to next screen"""
self.focus_screen((self.screens.index(self.current_screen) + 1) % len(self.screens))
[docs] @expose_command()
def prev_screen(self) -> None:
"""Move to the previous screen"""
self.focus_screen((self.screens.index(self.current_screen) - 1) % len(self.screens))
[docs] @expose_command()
def windows(self) -> list[dict[str, Any]]:
"""Return info for each client window"""
return [
i.info()
for i in self.windows_map.values()
if not isinstance(i, base.Internal | _Widget) and isinstance(i, CommandObject)
]
[docs] @expose_command()
def internal_windows(self) -> list[dict[str, Any]]:
"""Return info for each internal window (bars, for example)"""
return [i.info() for i in self.windows_map.values() if isinstance(i, base.Internal)]
[docs] @expose_command()
def qtile_info(self) -> dict:
"""Returns a dictionary of info on the Qtile instance"""
config_path = self.config.file_path
dictionary = {
"version": VERSION,
"log_level": self.loglevelname(),
}
if isinstance(logger.handlers[0], RotatingFileHandler):
log_path = logger.handlers[0].baseFilename
dictionary["log_path"] = log_path
if isinstance(config_path, str):
dictionary["config_path"] = config_path
elif isinstance(config_path, Path):
dictionary["config_path"] = config_path.as_posix()
return dictionary
[docs] @expose_command()
def shutdown(self, exitcode: int = 0) -> None:
"""Quit Qtile
Parameters
==========
exitcode :
Set exit status of Qtile. Can be e.g. used to make login managers
poweroff or restart the system. (default: 0)
"""
self.stop(exitcode)
[docs] @expose_command()
def switch_groups(self, namea: str, nameb: str) -> None:
"""Switch position of two groups by name"""
if namea not in self.groups_map or nameb not in self.groups_map:
return
indexa = self.groups.index(self.groups_map[namea])
indexb = self.groups.index(self.groups_map[nameb])
self.groups[indexa], self.groups[indexb] = self.groups[indexb], self.groups[indexa]
hook.fire("setgroup")
# update window _NET_WM_DESKTOP
for group in (self.groups[indexa], self.groups[indexb]):
for w in group.windows:
w.group = group
def find_window(self, wid: int) -> None:
window = self.windows_map.get(wid)
if isinstance(window, base.Window) and window.group:
if not window.group.screen:
self.current_screen.set_group(window.group)
window.group.focus(window, False)
[docs] @expose_command()
def findwindow(self, prompt: str = "window", widget: str = "prompt") -> None:
"""Launch prompt widget to find a window of the given name
Parameters
==========
prompt :
Text with which to prompt user (default: "window")
widget :
Name of the prompt widget (default: "prompt")
"""
mb = self.widgets_map.get(widget)
if not mb:
logger.error("No widget named '%s' present.", widget)
return
mb.start_input(prompt, self.find_window, "window", strict_completer=True)
[docs] @expose_command()
def switch_window(self, location: int) -> None:
"""
Change to the window at the specified index in the current group.
"""
windows = self.current_group.windows
if location < 1 or location > len(windows):
return
self.current_group.focus(windows[location - 1])
[docs] @expose_command()
def change_window_order(self, new_location: int) -> None:
"""
Change the order of the current window within the current group.
"""
if new_location < 1 or new_location > len(self.current_group.windows):
return
windows = self.current_group.windows
current_window_index = windows.index(self.current_window)
temp = windows[current_window_index]
windows[current_window_index] = windows[new_location - 1]
windows[new_location - 1] = temp
[docs] @expose_command()
def next_urgent(self) -> None:
"""Focus next window with urgent hint"""
try:
nxt = [w for w in self.windows_map.values() if w.urgent][0]
assert isinstance(nxt, base.Window)
if nxt.group:
nxt.group.toscreen()
nxt.group.focus(nxt)
else:
self.current_screen.group.add(nxt)
self.current_screen.group.focus(nxt)
except IndexError:
pass # no window had urgent set
[docs] @expose_command()
def togroup(self, prompt: str = "group", widget: str = "prompt") -> None:
"""Launch prompt widget to move current window to a given group
Parameters
==========
prompt :
Text with which to prompt user (default: "group")
widget :
Name of the prompt widget (default: "prompt")
"""
if not self.current_window:
logger.warning("No window to move")
return
mb = self.widgets_map.get(widget)
if not mb:
logger.error("No widget named '%s' present.", widget)
return
mb.start_input(prompt, self.move_to_group, "group", strict_completer=True)
[docs] @expose_command()
def switchgroup(self, prompt: str = "group", widget: str = "prompt") -> None:
"""Launch prompt widget to switch to a given group to the current screen
Parameters
==========
prompt :
Text with which to prompt user (default: "group")
widget :
Name of the prompt widget (default: "prompt")
"""
def f(group: str) -> None:
if group:
try:
self.groups_map[group].toscreen()
except KeyError:
logger.warning("No group named '%s' present.", group)
mb = self.widgets_map.get(widget)
if not mb:
logger.error("No widget named '%s' present.", widget)
return
mb.start_input(prompt, f, "group", strict_completer=True)
[docs] @expose_command()
def labelgroup(self, prompt: str = "label", widget: str = "prompt") -> None:
"""Launch prompt widget to label the current group
Parameters
==========
prompt :
Text with which to prompt user (default: "label")
widget :
Name of the prompt widget (default: "prompt")
"""
def f(name: str) -> None:
self.current_group.set_label(name or None)
try:
mb = self.widgets_map[widget]
mb.start_input(prompt, f, allow_empty_input=True)
except KeyError:
logger.error("No widget named '%s' present.", widget)
[docs] @expose_command()
def spawncmd(
self,
prompt: str = "spawn",
widget: str = "prompt",
command: str = "%s",
complete: str = "cmd",
shell: bool = True,
aliases: dict[str, str] | None = None,
) -> None:
"""Spawn a command using a prompt widget, with tab-completion.
Parameters
==========
prompt :
Text with which to prompt user (default: "spawn: ").
widget :
Name of the prompt widget (default: "prompt").
command :
command template (default: "%s").
complete :
Tab completion function (default: "cmd")
shell :
Execute the command with /bin/sh (default: True)
aliases :
Dictionary mapping aliases to commands. If the entered command is a key in
this dict, the command it maps to will be executed instead.
"""
def f(args: str) -> None:
if args:
if aliases and args in aliases:
args = aliases[args]
self.spawn(command % args, shell=shell)
try:
mb = self.widgets_map[widget]
mb.start_input(prompt, f, complete, aliases=aliases)
except KeyError:
logger.error("No widget named '%s' present.", widget)
[docs] @expose_command()
def qtilecmd(
self,
prompt: str = "command",
widget: str = "prompt",
messenger: str = "xmessage",
) -> None:
"""Execute a Qtile command using the client syntax
Tab completion aids navigation of the command tree
Parameters
==========
prompt :
Text to display at the prompt (default: "command: ")
widget :
Name of the prompt widget (default: "prompt")
messenger :
Command to display output, set this to None to disable (default:
"xmessage")
"""
def f(cmd: str) -> None:
if cmd:
# c here is used in eval() below
q = QtileCommandInterface(self)
c = InteractiveCommandClient(q) # noqa: F841
try:
cmd_arg = str(cmd).split(" ")
except AttributeError:
return
cmd_len = len(cmd_arg)
if cmd_len == 0:
logger.debug("No command entered.")
return
try:
result = eval(f"c.{cmd:s}")
except (CommandError, CommandException, AttributeError):
logger.exception("Command errored:")
result = None
if result is not None:
from pprint import pformat
message = pformat(result)
if messenger:
self.spawn(f'{messenger:s} "{message:s}"')
logger.debug(result)
mb = self.widgets_map[widget]
if not mb:
logger.error("No widget named %s present.", widget)
return
mb.start_input(prompt, f, "qshell")
[docs] @expose_command()
def addgroup(
self,
group: str,
label: str | None = None,
layout: str | None = None,
layouts: list[Layout] | None = None,
index: int | None = None,
persist: bool | None = False,
) -> bool:
"""Add a group with the given name"""
return self.add_group(
name=group, layout=layout, layouts=layouts, label=label, index=index, persist=persist
)
[docs] @expose_command()
def delgroup(self, group: str) -> None:
"""Delete a group with the given name"""
self.delete_group(group)
[docs] @expose_command()
def add_rule(
self,
match_args: dict[str, Any],
rule_args: dict[str, Any],
min_priorty: bool = False,
) -> int | None:
"""Add a dgroup rule, returns rule_id needed to remove it
Parameters
==========
match_args :
config.Match arguments
rule_args :
config.Rule arguments
min_priorty :
If the rule is added with minimum priority (last) (default: False)
"""
if not self.dgroups:
logger.warning("No dgroups created")
return None
match = Match(**match_args)
rule = Rule([match], **rule_args)
return self.dgroups.add_rule(rule, min_priorty)
[docs] @expose_command()
def remove_rule(self, rule_id: int) -> None:
"""Remove a dgroup rule by rule_id"""
self.dgroups.remove_rule(rule_id)
[docs] @expose_command()
def hide_show_bar(
self,
position: Literal["top", "bottom", "left", "right", "all"] = "all",
screen: Literal["current", "all"] = "current",
) -> None:
"""Toggle visibility of a given bar
Parameters
==========
position :
one of: "top", "bottom", "left", "right", or "all" (default: "all")
screen :
one of: "current", "all" (default: "current")
"""
to_mod = [self.current_screen]
if screen == "all":
to_mod = self.screens
for s in to_mod:
self.hide_show_bar_screen(s, position)
def hide_show_bar_screen(
self,
screen: Screen,
position: Literal["top", "bottom", "left", "right", "all"] = "all",
) -> None:
if position in ["top", "bottom", "left", "right"]:
bar = getattr(screen, position)
if bar:
bar.show(not bar.is_show())
self.current_group.layout_all()
else:
logger.warning("Not found bar in position '%s' for hide/show.", position)
elif position == "all":
is_show = None
for bar in [screen.left, screen.right, screen.top, screen.bottom]:
if isinstance(bar, libqtile.bar.Bar):
if is_show is None:
is_show = not bar.is_show()
bar.show(is_show)
if is_show is not None:
self.current_group.layout_all()
else:
logger.warning("Not found bar for hide/show.")
else:
logger.warning("Invalid position value:%s", position)
[docs] @expose_command()
def get_state(self) -> str:
"""Get pickled state for restarting qtile"""
buf = io.BytesIO()
self.dump_state(buf)
state = buf.getvalue().decode(errors="backslashreplace")
logger.debug("State = %s", state)
return state
[docs] @expose_command()
def tracemalloc_toggle(self) -> None:
"""Toggle tracemalloc status
Running tracemalloc is required for `qtile top`
"""
import tracemalloc
if not tracemalloc.is_tracing():
tracemalloc.start()
else:
tracemalloc.stop()
[docs] @expose_command()
def tracemalloc_dump(self) -> tuple[bool, str]:
"""Dump tracemalloc snapshot"""
import tracemalloc
if not tracemalloc.is_tracing():
return False, "Trace not started"
cache_directory = get_cache_dir()
malloc_dump = os.path.join(cache_directory, "qtile_tracemalloc.dump")
tracemalloc.take_snapshot().dump(malloc_dump)
return True, malloc_dump
[docs] @expose_command()
def get_test_data(self) -> Any:
"""
Returns any content arbitrarily set in the self.test_data attribute.
Useful in tests.
"""
return self.test_data
[docs] @expose_command()
def run_extension(self, extension: _Extension) -> None:
"""Run extensions"""
extension.run()
[docs] @expose_command()
def fire_user_hook(self, hook_name: str, *args: Any) -> None:
"""Fire a custom hook."""
hook.fire(f"user_{hook_name}", *args)